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<TITLE>JavaScript Source Code 3000:  Games:  Flipper</TITLE>
<META HTTP-EQUIV="JavaScript Source Code 3000" CONTENT = "no-cache">
<META NAME="date" CONTENT="2000-09-09">
<META NAME="channel" CONTENT="Web Developer">
<META NAME="author" CONTENT="JavaScript Source Code 3000">
<META NAME="section" CONTENT="Games">
<META NAME="description" CONTENT="JavaScript allows users to create flashing marquees.  Take a look at the example below and see what I mean.  This example also allows the user to edit the messages and the speed of those messages.">

<SCRIPT LANGUAGE="JavaScript">
<!-- Begin    
var CurrentMsg = 'Hello!  Welcome to JavaScript Source Code 3000!! ';
function update(msg) {
var pad_str="";                           
n = msg.length;
if(n<72) {
pad = (73-n)/2;
for(var i=0; i<pad; i++) {
pad_str+=" ";                        
   }                        
}                          
CurrentMsg = pad_str + msg;                           
document.messages.field.value = CurrentMsg;
clearTimeout(timer);                           
timer = setTimeout("idleMsg()",2500);        
}
function MakeArray(n) {                           
this.length=n;                           
for(var i = 1; i<= n; i++) {                                   
this[i] = "";                
}                           
return(this);        
}               
var index = 1;           
var notice_num = 9;                   
var notices = new MakeArray(notice_num);        
notices[1] = "Welcome to JavaScript Source Code 3000!";
notices[2] = "Hey, thanks for coming!  I am glad you visited!";
notices[3] = "Each message can be adjusted either in speed, or content.";        
notices[4] = "The length of the message box can also be personalized to fit your needs.";
notices[5] = "More scripts to this effect can be found throughout this site.";
notices[6] = "Don't forget to get your own home page to show off all your scripts!"; 
notices[7] = "I hope that these scripts help you to improve your web site!!";       
notices[8] = "Be sure to sign my guestbook and complete my survey before you leave!";                   
var timer = setTimeout('idleMsg()',1500);                   
function nochange() {
document.messages.field.value = CurrentMsg;        
}                   
function idleMsg() {                           
update(notices[index++]);                           
if(index>notice_num) { 
index=1; 
   }  
}
// End -->                  
</SCRIPT>
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<B><FONT SIZE="+2" FACE="Helvetica,Arial" ALIGN=RIGHT COLOR="#0000FF">
<b><A HREF="../index.htm" /" TARGET="_top">
Home</A> </b><img src="../img/arrow.gif" /img/arrow.gif" height=13 width=7 border=0 alt="}"> <b><A HREF="index.htm" /games/"><font color="#FF0000">Games</font></A> </b>
<img src="../img/arrow.gif" /img/arrow.gif" height=13 width=7 border=0 alt="}"> <FONT COLOR="#006666">Flipper</FONT></b></FONT><BR>
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<!-- Description --><!--content_start-->

JavaScript allows users to create flashing marquees.  Take a look at the example below and see what I mean.  This example also allows the user to edit the messages and the speed of those messages.
<br><hr>
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<!--  Demonstration  -->
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<FORM name="messages" onSubmit="return false">
<input type="text" name="field" size=73 value=" Hello?  Welcome to TJS!!" onFocus="self.status='This is a JavaScript information data field'; return true" onChange="nochange()">
</FORM>
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<TABLE BORDER=0 WIDTH=486 CELLPADDING=3 CELLSPACING=0>
<tr><td BGCOLOR=yellow><font FACE="helvetica,arial,geneva"><b>JavaScript Source Code 3000:  Games:  Flipper</b>
<p>Simply click inside the window below, use your cursor to highlight the script, and copy (type Control-c or Apple-c) the script into a new file in your text editor (such as NotePad or SimpleText) and save (Control-s or Apple-s).  The script is yours!<br><br></font></td></tr>
<tr><td BGCOLOR=yellow ALIGN=CENTER>
<form NAME="copy">

<DIV align="center">
<input type=button value="Highlight All" onClick="javascript:this.form.txt.focus();this.form.txt.select();">&nbsp;&nbsp;&nbsp;&nbsp;
<INPUT TYPE="text" NAME="total" VALUE="Script Size:  2.62 KB  " size="24">
</DIV>

<textarea NAME="txt" ROWS=20 COLS=75 WRAP=VIRTUAL>

&lt;!-- TWO STEPS TO INSTALL FLIPPER:

   1.  Paste the coding into the HEAD of your HTML document
   2.  Add the last code into the BODY of your HTML document  --&gt;

&lt;!-- STEP ONE: Copy this code into the HEAD of your HTML document  --&gt;

&lt;HEAD&gt;

&lt;SCRIPT LANGUAGE="JavaScript"&gt;

&lt;! &gt;
&lt;! &gt;

&lt;!-- Begin
var CurrentMsg = 'Hello?  Welcome to JavaScript Source Code 3000!!';
function update(msg) {
var pad_str="";                           
n = msg.length;
if(n&lt;72) {
pad = (73-n)/2;
for(var i=0; i&lt;pad; i++) {
pad_str+=" ";                        
   }                        
}                          
CurrentMsg = pad_str + msg;                           
document.messages.field.value = CurrentMsg;
clearTimeout(timer);                           
timer = setTimeout("idleMsg()",2500);        
}
function MakeArray(n) {                           
this.length=n;                           
for(var i = 1; i&lt;= n; i++) {                                   
this[i] = "";                
}                           
return(this);        
}               
var index = 1;           
var notice_num = 9;                   
var notices = new MakeArray(notice_num);        
notices[1] = "Welcome to JavaScript Source Code 3000!";
notices[2] = "Hey, thanks for coming!  I am glad you visited!";
notices[3] = "Each message can be adjusted either in speed, or content.";        
notices[4] = "The length of the message box can also be personalized to fit your needs.";
notices[5] = "More scripts to this effect can be found throughout this site.";
notices[6] = "Don't forget to get your own home page to show off all your scripts!"; 
notices[7] = "I hope that these scripts help you to improve your web site!!";       
notices[8] = "Be sure to sign my guestbook and complete my survey before you leave!";                     
var timer = setTimeout('idleMsg()',1500);                   
function nochange() {
document.messages.field.value = CurrentMsg;        
}                   
function idleMsg() {                           
update(notices[index++]);                           
if(index&gt;notice_num) { 
index=1; 
   }  
}
// End --&gt;                  
&lt;/SCRIPT&gt;

&lt;!-- STEP TWO: Put this code into the BODY of your HTML document  --&gt;

&lt;BODY&gt;

&lt;CENTER&gt;
&lt;FORM name="messages" onSubmit="return false"&gt;
&lt;input type="text" name="field" size=73 value=" Hello?  Welcome to TJS!!" onFocus="self.status='This is a JavaScript information data field'; return true" onChange="nochange()"&gt;
&lt;/FORM&gt;
&lt;/CENTER&gt;

 

&lt;!-- Script Size:  2.62 KB  --&gt;
</textarea><br><font FACE="helvetica,arial,geneva"></font></td></tr>

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